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Fast Fluid Simulations with Sparse Volumes on the GPU
Voxel Modeling and Raytracing for Additive Manufacturing
GVDB: Raytracing Sparse Voxel Database Structures on the GPU
Fluids v3: A Large Scale, Open Source Fluid Simulator
Luna: A Novel Workflow for Dynamic Procedural Modeling
Frustum-Traced Raster Shadows: Revisiting Irregular Z-Buffers

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